Huzzah Team Origins: Officer Jenny

7 Short Stories About Team Huzzah

ALWAYS Split the Party.

================= TEAM HUZZAH AND THE LADY OF ELESTIAZA =================

After carting the LADY OF ELESTIAZA into town, the group split up and pursued their own separate agendas around town. CERN SMITHSSON set out to search for information about the origin and capabilities of the statue. Unfortunately for him, the best place to search for such information was in the library of the local university, which is run by the Fellowship of the Prophet, an order of scholars in the Church. Due to the charges of heresy, Cern risked capture if recognized, but was able to enter the library anonymously. There he discovered that the statue was over 1500 years old, and appeared to be the result of a curse designed to leave the town a hotbed of criminal activity.

JOKOBE wished to meet with an old friend of the old smith they had taken the statue from, JONAS CARPENTER. Carpenter lived in a bad part of town near the harbour. On his way there, Jokobe discovered he was being tailed by suspicious men, later found to be members of the SHADOWS, an organization of thieves. After a tense chase resulting from Jokobe trying to shake them, he was able to turn the tables and follow the tails back to their hideout, the UMBRA, a seedy pub. Jokobe passed himself off as a Shadow and infiltrated the tavern, but ended up drinking large quantities of ale in order to maintain the act.

ARMAGH and ARNIS were approached by a merchant by the name of MERRICK, who knew of the cargo they guarded and suggested they come to his mansion to listen to a business proposal. Highly dubious, Arnis set out to learn what he could about Merrick and his reputation in town. After learning that Merrick was a legitimate, though ambitious, importer/exporter, Arnis was attacked by an unknown assailant and dragged away.

For his part, Armagh remained to maintain watch over the crate containing the cursed statue. A good choice, as their wagon was subject to a brazen daylight robbery attempt by the ERRANT KNIGHTS, a group of young, moneyed n’er-do-wells. Armagh managed to entangle their leader in his stirrups and have him dragged away by his horse, followed by his alarmed companions. How long will it be before they return?

PRINCESS ZEPHYRA made contact with an up-and-coming employee of the Mayor of Elestiaza by the name of KARL BRIGGSTOCK. Over lunch, the two verbally sparred, Zephyra attempting to get information on the city’s political situation and details about Merrick, while he attempted to impress the daughter of the King in order to advance his political career, while at the same time pumping her for high-level political gossip. Unfortunately for him, he was much more successful in impressing Zephyra’s adjutant, JENNY, than the princess herself.

Meanwhile, TAMUN BLOODLOCK had walked to the ruins of RANJAKORLAMONTIPHACIARAHM, the other of The Sisters, in order to find out if the rumours of Ulronai gathering there were true. There he discovered a large encampment. When asking its purpose, he was pointed to the tent of their leader, INFEL GOLDENWORTH. Tamun burst into a meeting between the scholar and the famous Ulronai mercenary, ROBERT GLAIVE, demanding recognition as the prophesied saviour of the Ulronai people. After a bitter argument, a disillusioned Tamun wandered the camp, trying to decide to do next. There he was approached by Glaive, who attempted to reassure Tamun, offering him the chance to take on an important mission: delivering a secret message to the leader of an Ulronai theater troupe in DYMI, the capital of HAEPHAERIA.

DROGAR HAWKSBLOOD, flush with his success in using the power of nature to subdue the leader of the Riddler squad after the statue, went out to the coast to attempt to gather information about the rumoured sea serpents. Along the way he witnessed an attack by the Errant Knights on Tamun, who was returning to Elestiaza. Drogar ignored his companion’s plight, believing Tamun quite capable of handling the matter on his own. After a series of cryptic exchanges with a bed of SEAWEED, an unsatisfied Drogar returned to town, walking by an embattled Tamun. When Tamun defeated his assailants, he caught up to Drogar, and the two returned to Elestiaza together.

Will the group be able to reach a consensus on what to do next? Who attacked Arnis? Will Jokobe’s inebriated investigation bear fruit? A guest star?!? Find out next time!



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